An Experience of Being Slaughtered by Koreans: Example of BAD MM

When I went into the match, I wondered why someone just dropped out of the game immediately.

I realized it too late.

An entire squad from the “KOREA” clan, which was (and is still) among the top clans in Android, has just shattered an entire mix of randoms (including me) who happened to have above 55% win rate in matchmaking.

It was a humbling experience to see that the Korean squad didn’t flinch in their teamwork, gameplay, coordination and positioning – they took us seriously as if they were fighting a full-fledged clan.

Needless to say, we only survived for FOUR MINUTES before we meched out.

If a full-maxed Champions League squad would barely defeat them in matched and tournament play, how about the people like us who are just trying to find a proper and nice, chill game to play on?

All of them had fully-outfitted MK2 Level 12 hangars, with all of the best hangars for this metagame: Fury Dragoon, Bulwark Dragoon, all the nice builds on a Spectre and the not-so-occasional Gust Spectre and Shocktrain/Scourge Bulgsari. Meanwhile, there were only a couple of bots that were MK2 on our team…

Shit hit the fan hard indeed.

Which brings us to the question: Why does Pixonic allow such lopsided matches to occur in their matchmaking system?

Facing one or two top players (together on the same squad) on the enemy side in a matchup that’s supposed to be solo is quite acceptable.

But facing an entire squad in a match that none of us even bothered to squad up? That’s plain stupidity.

I was under the impression that Pixonic would only match us up with solo players and not with squads – after all, this is the reason why many players do not match up as a squad: They want to avoid lopsided matchmaking.

I already pointed this one out in the clan matchmaking article, in which I suggested that clans should only fight with their level, as well as the top 10-25% of the level that is below them.

It seems that not only Pixonic didn’t do anything about it, but also made solo people FACE the TOP OF THE WAR ROBOTS FOOD CHAIN. No wonder people get tired of this game and go away from it in order to play games like Battle of Titans, Mech Wars or Robokrieg. Heck, some people even play games like Galaxy Battleships and Star Conflict Heroes…

Is this the way a game matchmaker is supposed to work?

Sure, it doesn’t happen all the time, but at a certain point, it becomes really frustrating. Especially if you consider that you almost never see the same level of disparity in other games that have matchmaking.

Bloody hell.

I do hope that Pixonic fixes this one soon. This makes up for a terrible matchmaking experience, trust me.


On another note, I kill my first KOREA PLAYER HERE:

IN ANOTHER MATCH THAT IS FULL OF KOREA. KIMCHI, HANGYUP, wing wong wung wang, OMG.

Thus, I found it very FUNNY WHEN MASU DECIDED TO MAKE A ROBOT SAYING THAT HE QUITS WR:

Bwahahahaha. SORRY, I JUST NEEDED TO LAUGH SO HARD AT THIS ONE.

3 thoughts on “An Experience of Being Slaughtered by Koreans: Example of BAD MM

    • dreamslayer28 Post authorReply

      Those are Pulsars (energy weapons with root) – and that is a Bulgasari 😂😂

  1. Jonathan Reply

    I’m not even sure why I play this game anymore, whenever a new weapon comes out it is either total trash or stupidly overpowered. Then Pixonic decides to nerf the overpowered shit to the point where it they aren’t even playable anymore. I know Pixonic doesn’t give a fuck about how low quality this game is, but it might be good for them to at least balance the game a bit better so new players don’t just leave the game after meeting PDB’s, Ancilot’s, and other crazily annoying/overpowered builds. One last thing, yes I know the game is technically not “pay to win” (it is), so you might want to at least lower the time it takes to make components in the workshop so new players don’t feel like it’s impossible to get these great weapons and bots (that will be nerfed to the pointed where they aren’t even good anymmore when you finally get them).

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