April 21, 2024
Want to know what Arena 2 is all about? Here you go, pilots!

Just pretend that this is a new guide altogether, as all the elements of this Arena iteration have already been discussed.

But seriously, this is now a highly competitive mode. If you lose, you are going to lose all of your gold, leaving you with nothing but 140 power cells (seven charges) as a consolation prize.

Here’s the breakdown:

1st Place: 300 Gold+140 Cells (200 net gain)
2nd Place: 150 Gold+140 Cells (50 net gain)
3rd Place: 100 Gold+140 Cells (breakeven)
4th Place: 140 Cells
5th Place: 140 Cells
6th Place: 140 Cells

As usual, Pixonic takes 50 gold away for “operating expenses” – though I assume that’s nly nothing but a way to reduce gold circulation.

Ironic, isn’t it? But then, that’s how Pixonic works.

It’s also ironic that they promote a competitive mode in a free-for-all setting, promoting individual skill and attack timing over a team-based paradigm (which is found in almost all of Pixonic’s modes except for the Vanilla free-for-all).

In this scenario, two players get richer, one keeps the money and three lose their money. Sure, it is a skill-based mode, but it’s easy to assume that losing ten games will make the player lose 1000 gold – and it will take twenty 2nd place wins or five 1st place wins to get back that amount.

Thus, I don’t recommend this new version of the Arena to players – unless they are confident with their individual piloting skills (which, to be honest, is a must in playing this game anyway). If you are afraid of losing your gold, stay home on the live server.

The hangar is as follows:

Carnage (Thunders; the bot has its own Ancile)
Lancelot (Ancile and Tarans)
Griffin (Magnums and Orkans)
Fury (Trident)
Golem (Orkan, Pinata and Ancile)

It’s a Free-for-All, with all the rules that implies. The performance of the player affects both the daily and bonus tasks, in addition to providing silver and ad chances as well.

For the old players out there, the game setups should be intuitive already.

For those unfamiliar with these setups, drop as the fourth guy (or last guy), regardless of the position and use the Carnage, which is nasty at close range. Rush towards the enemy, get one or two bots and damage the enemy as much as you can before going down.

In big maps, use the Trident. Unless they drop five Lances, which is a bad choice by the way – you lose the momentum later on in the match, you’re guaranteed to get at least one kill and tons of damage to boot. If you used the Carnage, then use your judgment in dropping bots.

Then, choose either the Griffin or the Golem in general. It’s up to you how you do it – just play it smart and remember, the Griffin is very good against both the Golem and the Carnage.

Always finish them off with the Lancelot (or use it as a 4th bot to get back momentum, regardless of whom you start with). He is still the strongest one among the bunch; a normal player should be able to kill at least 1.5 bots with this one.

If you do all of these right, you’ll guarantee yourself a win in the top 3, some silver and some ad credits!

What are you waiting for? If you have time to spare, time to go down memory lane!

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