Six-Pack League: Fun and Competitive and Reflections

Personal Thoughts on the 6PL Season

So, I’m quite sad right now, because our team has been eliminated from the Droid Summer Six-Pack League and to state a fact – we were just two maps away from actually qualifying for the playoffs. Some may argue that “hey, but you will still face Hounds of Hades, which is the number one team in the Android 6PL right now and that you’ll get eliminated outright,” but hey, getting into the quarterfinals in a pool of 17 teams is still a big thing; statistically, you are better than 55% of the teams out there, give or take!

We have finished 10 out of 17, which to be honest, we could have done a bit better if we were able to take any two maps from any of our two opponents who swept us (i.e. Drunkards and Tricky Tadpoles, both of which were the respective number two Droid teams of their eras), so that stung a bit inside me to be honest. Sure, realistically speaking, even top four is a long shot at the moment, but at least we could have shown to the world that sheer potential and talent could actually land us a slot in the playoffs.

At least, we know now our bloody mistakes and make sure that we bring enough to the table this time – I know for a fact that out of the 14 maps that we’ve played (win or lose) and the 10 or so practice scrimmages that we played (win or lose), I personally sucked in three to four of them and was not able to bring any value to my teammates. So I know that I personally have much to improve and our team knows that it still has a lot of ceilings to reach, so even though it’s quite saddening that we are out of the league, at least we know now that EVERY MAP MATTERS in the GROUP STAGE, win or lose – I remember telling my teammates at the beginning of the season that even if we get 2-3, if we get all of our losses close, we would be able to sneak our way to the playoffs.

I am also amazed at the fact that many teams have improved their craft over the past few weeks, which is a good thing in terms of maintaining a healthy, competitive environment for the main 6PL leagues.

With that being said, I am happy that more teams join 6PL and I am hoping that many more will join this community pretty soon.

Well, that’s all from me. Now time to once again sell Six-Pack League to the general audience – here are some of the reasons why competitive Six-Pack is fun and amazing:

You avoid the OTK metagame

Who isn’t tired of the Spectre metagame? Who isn’t tired of the Shocktrain, Spectre and the rest of the gang?

Want to play old-school robots and weapons without the fear of being gang-banged by MK2 hangars? Want to play solo without being destroyed by tankers? Want to show to the people of WR how good your theoretical hangar is?

If you have these questions, then 6PL is for you!

You can play the styles you want

While many people gravitate towards brawling or beacon capping due to their previous experiences in the game, there is definitely room for snipers, mid-range players, utility players and tanks out in this league! Heck, some teams even rotate their playstyle and tactics round the presence of these players – especially if they are ridiculously good in the department that they play in!

Don’t you want to become the centerpiece of your team for once? Play 6PL now!

People love Zury or hate it, depending on whether they are behind or in front of it…

You get to memorize the maps

From old goodies such as Springfield and Dead City, to new novelties such as Dreadnought and Rome, the Six-Pack League allows you to play through most, if not all of those maps and learn their nooks and crannies!

This translates usually to a better understanding of the map infrastructure, which can be useful in the main server as well as organized clan play.

You become flexible

Since not all teams play 6v6 (one mistake that I did was to always fit my hangar for 5v5 or 6v6, when in fact, they tend to play 4v4), you are forced to learn how to make decisions in terms of creating a solid hangar for your team.

Hi Shenzhen, nice to meet you!

You meet new people

This is one of the things that I like best about the Six-Pack League: Outside of the game, you find new people online who might share a similar hobby, talk about WR, anime, miniatures, life, you name it!

I am just hoping that I can actually meet my clan mates in person real soon!

You get to know the greater War Robots community

As per my teammate, WR has allowed clans to mesh each other (something along the lines of BOX, Badgers and NovR, who are among the household names of 6PL in Android) and also created more interactivity among the different sectors of the WR community (top clans, new players, national leaders, etc.)

Finally, you can show off your true skill for once!

Want yo go mano-a-mano? Want to be considered as an up-and-coming player of the War Robots community? Want to be known as someone who has actual skill, without the need to rely on burst weaponry and mobility robots?

Six-Pack League has made me increase my respect for clans like Aurora Nova and Blacklist, because they have consistently shown that even though tehy are already among the big names in the upper levels of War Robots (Blacklist has just won the MK1 category of the War Robots world championships on Android a while ago), they can still show skill and bring options to the table in 6PL.


So, what are you waiting for, play 6PL now! Here are the links to the official servers on Discord and the forums:

Official 6-Pack League Discord Channel
Official Fight Night Channel
Six-Pack League Channel on the WR Forums

Disclaimer: I can’t speak for iOS, Amazon or Facebook Gameroom, as I never played in those places. Still, I hope that you enjoyed reading these thoughts on 6PL!

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